

Added correct jungle terrain to Southeast Asia.Adjusted the Finnish-Russian border in Karelia.Added German, Polish, Ukrainian and Romanian renaming for Slovakia and Hungary where appropriate.Added Sopron/Ödenburg and Târgu Mureș/Marosvásárhely as new VPs for Hungary.Added Trento and Pola as new VPs for Austria.Split Bucovina into Northern and Southern Bucovina.Merged Trieste into the Austrian Littoral.Overhauled Austrian, Balkan and Eastern European strategic regions.Added first glimpses of MTG version of ship name lists (for China tags, JAP and AUS).All variants were changed from generic to the nation unique (based either on vanilla representation of pre PoD ships or on first naval rework lore for KR timeline unique ships).There shouldn't be any non-buildable ships for Non-MTG players.MTG system is now extremely similar to vanilla, we have just some extra modules and PZS hull is considered as heavy hull.Ship equipment was completely revamped to be in line with Vanilla and easy to maintain in cases of further changes to the naval system from PDX side.

The Socialist Republic of Italy has had their tree simplified.The Italian Republic’s government can fall after the 1937 elections if the democratic parties win, leading either to a restoration of the Italian Federation, or devolution into Lombardy and Venice.
HEARTS OF IRON IV FORUM FREE
The Italian Republic now starts as an Austrian puppet, but will break free following Black Monday.Two Sicilies has received a new land reform tree.The Two Sicilies have had their faction joining changed to decisions, and require the entire political tree to be completed.The Papal States will now only support the Neo-Sanfedisti after 1938.The Papal State is now a Sicilian puppet, and can break free or be annexed by decision after certain points in the game.The Neo-Sanfedisti event chain has been reworked to provide more benefits for the Papal States and Sicily if they support the rebels in the SRI.ANI Italy can now join the Belgrade Pact.Then they can either restore the Italian Federation or release Lombardy and go their own way. 180 days after that, if they have not won yet, they annex Italy. Now Venice will only rise up in Veneto, but will receive foreign aid after 180 days. The Venetian Revolt has been reworked.All Italian war and diplomacy focuses have been transferred to decisions.Italian states can now peacefully reunify once the SRI is defeated.Added custom tile pictures to major cities.Fixed some major supply zone issues across the globe, supply now works a lot better.Most (though not all) volunteer events removed, replaced by an improved ai volunteer system.This has lead to sizable (up to a 15% raw improvement, though your mileage may vary) performance improvements. Removed the intelligence minister and theorists. Political ministers can no longer be added manually so performance cost-heavy checks could be removed.

News event settings have also been moved to a button. The system can now be switched on and off via a button in the UI.
HEARTS OF IRON IV FORUM UPDATE
This update is our largest ever, with no less than 17 pages of changes. We never would have got here without one of the most amazing and passionate communities in all of gaming. We are so happy to be here and couldn’t be more proud of all the work that has been done to get here. We are out of alpha! Welcome to the first beta version of Kaiserreich for Hearts of Iron 4. Kaiserreich Beta 0.10 - ‘Blood on the Yangtze’ Kaiserreich Beta 0.10 - ‘Blood on the Yangtze’ is out!
